CC-01 · In development

Hosting Tycoon

I am making a tycoon game about running game servers, selling hosting, and writing the software the hosting trade runs on.

First look

What it is

You start with a single machine in a bedroom and grow a business from there.

Three paths are open from the first day. Run game servers for communities and grow them. Buy machines, split them, and sell capacity and protection to other operators. Or write and sell the software the hosting trade runs on: panels, monitoring, backups, billing, protection. You choose which paths to take and in what order, and they feed each other: the panel you run on your own machines is one you can sell to others.

Rivals are active in every area, and every step asks the same question: build it yourself or buy it?

Specification

Genre
Tycoon · strategy
Platform
Steam · Windows / Linux · iOS (planned)
Release
2027 (estimated)

Three paths

Game serversHostingSoftwareOne machine
All three are open from the first day, and each one feeds the others: the panel you run on your own machines is one you can sell.
Hosting Tycoon — Caria Core